[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]
 

In 1914, a professor in Kansas invented the multiple-choice test. Yes, it’s less than a hundred years old.

There was an emergency on. World War I was ramping up, hundreds of thousands of new immigrants needed to be processed and educated, and factories were hungry for workers. The government had just made two years of high school mandatory, and we needed a temporary, high-efficiency way to sort students and quickly assign them to appropriate slots.

In the words of Professor Kelly, “This is a test of lower order thinking for the lower orders.”

A few years later, as President of the University of Idaho, Kelly disowned the idea, pointing out that it was an appropriate method to test only a tiny portion of what is actually taught and should be abandoned. The industrialists and the mass educators revolted and he was fired.

The SAT, the single most important filtering device used to measure the effect of school on each individual, is based (almost without change) on Kelly’s lower-order thinking test. Still.

The reason is simple. Not because it works. No, we do it because it’s the easy and efficient way to keep the mass production of students moving forward.

 

Tags: stopstealingdreams

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Digital Citizenship Topic Strands

"Digital Citizenship" ends up being a broad term used to discuss a variety of topics. Responses from the survey included the following. To suggest additional topics, please respond to the survey.

EDUCATION & CLASSROOM 

  • 21st Century Skills
  • Appropriate Technology Use
  • Citation
  • Classroom 2.0
  • Creative Credit and Copyright
  • Creating Adult-Student Dialog
  • Critical Thinking
  • Curricular Integration
  • Digital Certification
  • Digital Curriculum
  • Digitization of Academic Content
  • Educational Technology
  • ePortfolios
  • Grade-level Programs
  • Libraries and Their Role
  • Mico-credentialing / Badges
  • Online Collaboration
  • Online Engagement & Participation
  • Parental Involvement
  • Professional Development
  • Social Media in Teaching & Learning
  • Student-led Activities
  • Student Voice

GAMING

  • Multiplayer Gaming

 

GLOBAL

  • Global Citizenship
  • Global Collaboration
  • Global Connecting
  • Global Education
  • Global Learning
  • Intercultural Communication
  • Intercultural Understanding

GOVERNANCE & POLITICS

  • Censorship
  • Civic Education
  • Digital Inclusion
  • Equitable Digital Access
  • Freedom of Speech
  • Government Accountability
  • Information Power Shifts
  • Informed Citizenry
  • Net Neutrality
  • Political Conversation
  • Regulation
  • Social and Political Movements
  • Threats to Democratic Principles

HEALTH AND WELL-BEING

  • Digital Health and Wellness
  • Digital Life Balance
  • Social and Emotional Well-Being
  • Self-Image and Identity
  • Screen Time
  • Social Media Wellness


INFORMATION, MEDIA, & NEWS LITERACIES

  • Algorithmic Influence
  • Critical Thinking
  • Data Shaping
  • Digital Creation
  • Digital Curation
  • Digital Literacy
  • Echo Chambers
  • Evaluation Skills
  • "Fake News"
  • Financial Incentives / Cui Bono
  • Information Literacy
  • Media Literacy
  • Media Creation
  • Metaliteracy
  • News Literacy
  • Participatory Digital Environments
  • Producing and Sharing Information
  • Purposeful Consumption and Feed Readers
  • Search Algorithms
  • Source Evaluation
  • Web Literacy

ONLINE TEACHING & LEARNING

  • Blended Learning
  • Digital Badges & Certification
  • Instructional / Learning Design
  • Online Learning
  • Online Teaching


ONLINE COMMUNICATION, PRESENCE, & PERSONAL BRANDING

  • Appropriate Commenting
  • Digital Communication
  • Digital Etiquette / Netiquette / Respect
  • Digital Footprints
  • Digital Identity
  • Digital Reputation
  • Online Presence 
  • Online Reputation
  • Personal Image (Persona) and Identity Online
  • Professionalism
  • Respectful Behavior


PRIVACY & LEGAL

  • Copyright
  • Creative Commons Licensing
  • Digital Image Use
  • Digital Law and Legal Compliance
  • Digital Privacy
  • Digital Responsibilities
  • Digital Rights
  • Fair Use
  • Permissions
  • Plagiarism
  • Privacy Settings
  • Privacy Tools
  • Respecting Intellectual Property


SAFETY & SECURITY

  • Blockchain
  • Cybersecurity
  • Digital / Internet Safety and Security
  • Identity Theft
  • Managing Personal & Photographic Information
  • Password Management
  • Personal Accountability Online
  • Personal Data Storage and Security
  • Predators & Predatory Behavior
  • Protecting Private Information
  • Risk Management Online
  • Staying Safe Online


SEARCH

  • Search Literacy and Skills
  • Search Result Shaping
  • Search Tools


SOCIAL ISSUES

  • Digital Access
  • Digital Communication
  • Digital Divide


SOCIAL MEDIA

  • Balancing Online and Face-to-Face
  • Social Media Behavior
  • Social Media Safety
  • Social Media Skills

OTHER

  • Accessibility
  • Artificial Intelligence (AI)
  • Crowdsourcing
  • Digital Commerce
  • Digital Life
  • Digital Nomads
  • Open Access
  • Seniors and Technology Use
  • Social Media Use
  • Virtual Reality

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