[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]
 

Over the last twenty years, large universities discovered a simple equation: Winning football and basketball teams would get them on television, which would make them more famous, which would attract students looking for a good school. Once again, it’s the marketing problem of equating familiar with good.

Since 1985, the salary of college football coaches (at public universities) has increased by 650 percent. Professors? By 32 percent.

There is no question that over this time, the quality of football being played has skyrocketed. Attendance at games is up. Student involvement in sports spectating has gone up as well. And the fame of the schools that have invested in big-time sports has risen as well.

What hasn’t improved, not a bit, is the education and quality of life of the student body.

In fact, according to research by Glen Waddell at the University of Oregon, for every three games won by the Fighting Ducks (winners of the Rose Bowl), the GPA of male students dropped. Not the male students on the team—the male students who pay a fortune to attend the University of Oregon.

Further research by Charles Clotfelter, a professor at Duke, found that during March Madness, schools that had teams in the playoffs had 6 percent fewer downloads of academic articles at their libraries. And if the team won a close game or an upset, the number dropped 19 percent the next day. And it never rose enough later to make up for the dip.

We get what we pay for.

Colleges aren’t stupid, and as long as the game works, they’ll keep playing it. After the University of Nebraska entered the Big 10, applications at their law school went up 20 percent—in a year when applications nationwide were down 10 percent. As long as students and their parents pay money for famous, and as long as famous is related to TV and to sports, expect to see more of it.

 

Tags: stopstealingdreams

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Digital Citizenship Topic Strands

"Digital Citizenship" ends up being a broad term used to discuss a variety of topics. Responses from the survey included the following. To suggest additional topics, please respond to the survey.

EDUCATION & CLASSROOM 

  • 21st Century Skills
  • Appropriate Technology Use
  • Citation
  • Classroom 2.0
  • Creative Credit and Copyright
  • Creating Adult-Student Dialog
  • Critical Thinking
  • Curricular Integration
  • Digital Certification
  • Digital Curriculum
  • Digitization of Academic Content
  • Educational Technology
  • ePortfolios
  • Grade-level Programs
  • Libraries and Their Role
  • Mico-credentialing / Badges
  • Online Collaboration
  • Online Engagement & Participation
  • Parental Involvement
  • Professional Development
  • Social Media in Teaching & Learning
  • Student-led Activities
  • Student Voice

GAMING

  • Multiplayer Gaming

 

GLOBAL

  • Global Citizenship
  • Global Collaboration
  • Global Connecting
  • Global Education
  • Global Learning
  • Intercultural Communication
  • Intercultural Understanding

GOVERNANCE & POLITICS

  • Censorship
  • Civic Education
  • Digital Inclusion
  • Equitable Digital Access
  • Freedom of Speech
  • Government Accountability
  • Information Power Shifts
  • Informed Citizenry
  • Net Neutrality
  • Political Conversation
  • Regulation
  • Social and Political Movements
  • Threats to Democratic Principles

HEALTH AND WELL-BEING

  • Digital Health and Wellness
  • Digital Life Balance
  • Social and Emotional Well-Being
  • Self-Image and Identity
  • Screen Time
  • Social Media Wellness


INFORMATION, MEDIA, & NEWS LITERACIES

  • Algorithmic Influence
  • Critical Thinking
  • Data Shaping
  • Digital Creation
  • Digital Curation
  • Digital Literacy
  • Echo Chambers
  • Evaluation Skills
  • "Fake News"
  • Financial Incentives / Cui Bono
  • Information Literacy
  • Media Literacy
  • Media Creation
  • Metaliteracy
  • News Literacy
  • Participatory Digital Environments
  • Producing and Sharing Information
  • Purposeful Consumption and Feed Readers
  • Search Algorithms
  • Source Evaluation
  • Web Literacy

ONLINE TEACHING & LEARNING

  • Blended Learning
  • Digital Badges & Certification
  • Instructional / Learning Design
  • Online Learning
  • Online Teaching


ONLINE COMMUNICATION, PRESENCE, & PERSONAL BRANDING

  • Appropriate Commenting
  • Digital Communication
  • Digital Etiquette / Netiquette / Respect
  • Digital Footprints
  • Digital Identity
  • Digital Reputation
  • Online Presence 
  • Online Reputation
  • Personal Image (Persona) and Identity Online
  • Professionalism
  • Respectful Behavior


PRIVACY & LEGAL

  • Copyright
  • Creative Commons Licensing
  • Digital Image Use
  • Digital Law and Legal Compliance
  • Digital Privacy
  • Digital Responsibilities
  • Digital Rights
  • Fair Use
  • Permissions
  • Plagiarism
  • Privacy Settings
  • Privacy Tools
  • Respecting Intellectual Property


SAFETY & SECURITY

  • Blockchain
  • Cybersecurity
  • Digital / Internet Safety and Security
  • Identity Theft
  • Managing Personal & Photographic Information
  • Password Management
  • Personal Accountability Online
  • Personal Data Storage and Security
  • Predators & Predatory Behavior
  • Protecting Private Information
  • Risk Management Online
  • Staying Safe Online


SEARCH

  • Search Literacy and Skills
  • Search Result Shaping
  • Search Tools


SOCIAL ISSUES

  • Digital Access
  • Digital Communication
  • Digital Divide


SOCIAL MEDIA

  • Balancing Online and Face-to-Face
  • Social Media Behavior
  • Social Media Safety
  • Social Media Skills

OTHER

  • Accessibility
  • Artificial Intelligence (AI)
  • Crowdsourcing
  • Digital Commerce
  • Digital Life
  • Digital Nomads
  • Open Access
  • Seniors and Technology Use
  • Social Media Use
  • Virtual Reality

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