Stop Stealing Dreams by Seth Godin Discussions (134)

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40. What they teach at FIRST

[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]   The largest robotics competition in the world organiz…

Started by Steve Hargadon

0 Mar 8, 2012

41. Judgment, skill, and attitude

[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]   Those are the new replacements for obedience. We some…

Started by Steve Hargadon

0 Mar 8, 2012

42. Can you teach Indian food?

[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]   It’s not easy to find young Anglo kids in Cleveland o…

Started by Steve Hargadon

0 Mar 8, 2012

43. How not to teach someone to be a baseball fan

[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]   Teach the history of baseball, beginning with Abner D…

Started by Steve Hargadon

0 Mar 8, 2012

44. Defining the role of a teacher

[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]   It used to be simple: the teacher was the cop, the le…

Started by Steve Hargadon

0 Mar 8, 2012

45. Shouldn’t parents do the motivating?

[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]   Of course they should. They should have the freedom t…

Started by Steve Hargadon

0 Mar 8, 2012

46. At the heart of pedagogy

[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]   When we think about the role of school, we have to ta…

Started by Steve Hargadon

0 Mar 8, 2012

47. Academics are a means to an end, not an end

[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]   Go back to the original purpose of school: we needed…

Started by Steve Hargadon

0 Mar 8, 2012

48. The status quo pause

[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]   That feeling you’re feeling (if you haven’t given up…

Started by Steve Hargadon

0 Mar 8, 2012

49. Compliant, local, and cheap

[From Seth Godin, Stop Stealing Dreams http://www.squidoo.com/stop-stealing-dreams]   Those were the three requirements for most jobs for m…

Started by Steve Hargadon

0 Mar 8, 2012

RSS

Digital Citizenship Topic Strands

"Digital Citizenship" ends up being a broad term used to discuss a variety of topics. Responses from the survey included the following. To suggest additional topics, please respond to the survey.

EDUCATION & CLASSROOM 

  • 21st Century Skills
  • Appropriate Technology Use
  • Citation
  • Classroom 2.0
  • Creative Credit and Copyright
  • Creating Adult-Student Dialog
  • Critical Thinking
  • Curricular Integration
  • Digital Certification
  • Digital Curriculum
  • Digitization of Academic Content
  • Educational Technology
  • ePortfolios
  • Grade-level Programs
  • Libraries and Their Role
  • Mico-credentialing / Badges
  • Online Collaboration
  • Online Engagement & Participation
  • Parental Involvement
  • Professional Development
  • Social Media in Teaching & Learning
  • Student-led Activities
  • Student Voice

GAMING

  • Multiplayer Gaming

 

GLOBAL

  • Global Citizenship
  • Global Collaboration
  • Global Connecting
  • Global Education
  • Global Learning
  • Intercultural Communication
  • Intercultural Understanding

GOVERNANCE & POLITICS

  • Censorship
  • Civic Education
  • Digital Inclusion
  • Equitable Digital Access
  • Freedom of Speech
  • Government Accountability
  • Information Power Shifts
  • Informed Citizenry
  • Net Neutrality
  • Political Conversation
  • Regulation
  • Social and Political Movements
  • Threats to Democratic Principles

HEALTH AND WELL-BEING

  • Digital Health and Wellness
  • Digital Life Balance
  • Social and Emotional Well-Being
  • Self-Image and Identity
  • Screen Time
  • Social Media Wellness


INFORMATION, MEDIA, & NEWS LITERACIES

  • Algorithmic Influence
  • Critical Thinking
  • Data Shaping
  • Digital Creation
  • Digital Curation
  • Digital Literacy
  • Echo Chambers
  • Evaluation Skills
  • "Fake News"
  • Financial Incentives / Cui Bono
  • Information Literacy
  • Media Literacy
  • Media Creation
  • Metaliteracy
  • News Literacy
  • Participatory Digital Environments
  • Producing and Sharing Information
  • Purposeful Consumption and Feed Readers
  • Search Algorithms
  • Source Evaluation
  • Web Literacy

ONLINE TEACHING & LEARNING

  • Blended Learning
  • Digital Badges & Certification
  • Instructional / Learning Design
  • Online Learning
  • Online Teaching


ONLINE COMMUNICATION, PRESENCE, & PERSONAL BRANDING

  • Appropriate Commenting
  • Digital Communication
  • Digital Etiquette / Netiquette / Respect
  • Digital Footprints
  • Digital Identity
  • Digital Reputation
  • Online Presence 
  • Online Reputation
  • Personal Image (Persona) and Identity Online
  • Professionalism
  • Respectful Behavior


PRIVACY & LEGAL

  • Copyright
  • Creative Commons Licensing
  • Digital Image Use
  • Digital Law and Legal Compliance
  • Digital Privacy
  • Digital Responsibilities
  • Digital Rights
  • Fair Use
  • Permissions
  • Plagiarism
  • Privacy Settings
  • Privacy Tools
  • Respecting Intellectual Property


SAFETY & SECURITY

  • Blockchain
  • Cybersecurity
  • Digital / Internet Safety and Security
  • Identity Theft
  • Managing Personal & Photographic Information
  • Password Management
  • Personal Accountability Online
  • Personal Data Storage and Security
  • Predators & Predatory Behavior
  • Protecting Private Information
  • Risk Management Online
  • Staying Safe Online


SEARCH

  • Search Literacy and Skills
  • Search Result Shaping
  • Search Tools


SOCIAL ISSUES

  • Digital Access
  • Digital Communication
  • Digital Divide


SOCIAL MEDIA

  • Balancing Online and Face-to-Face
  • Social Media Behavior
  • Social Media Safety
  • Social Media Skills

OTHER

  • Accessibility
  • Artificial Intelligence (AI)
  • Crowdsourcing
  • Digital Commerce
  • Digital Life
  • Digital Nomads
  • Open Access
  • Seniors and Technology Use
  • Social Media Use
  • Virtual Reality

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